![]() ![]() This daunting array of required disciplines makes it difficult to offer effective instruction in game development, The tendency is to divide the disciplines according to traditional academic categories. Even in the programming domain there are a number of sub-disciplines that a game can require such as physics programming, environmental programming, artificial intelligence and programming the core game engine, A game can even be developed in a number of different ways depending on the design of the final product. It is difficult to isolate the different disciplines in game development since every aspect of the game is co-dependent on everything else. These range from art, audio and design through programming and development. ![]() A variety of different skill sets need to come together to create a professional game. Game development is an ever growing interdisciplinary field. ![]()
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